![]() Hudman recommends spending a minimum of one to two hours in the space in order to get a well-rounded experience. The whole experience is a smorgasbord for the senses-and it can easily become overwhelming. Sensory overloadĪccording to Hudman, about 135 artists have worked on creating the more than 70 rooms that make up the House of Eternal Return. Once you think you’ve seen it all, a new realm appears, or you suddenly find yourself back-eternally returned, if you will-inside the Victorian house. There’s an underwater neon forest, a laser harp, faux taxidermy, and a fully operational vintage arcade. Each of these dimensions leads to new rooms, portals, staircases, or psychedelic nature scenes begging to be explored. In the laundry room, the spinning dryer opens into an enclosed, kaleidoscopic mini-universe. In the kitchen, opening the fridge reveals a sterile aisle leading into a choose-your-own-adventure-style gateway. You are encouraged to touch, press, pull, or open anything, and there are hidden doorways everywhere. This glowing ribcage can be played like a xylophone. ![]() Tapping the animal’s rib cage emitted musical notes, like a morbid xylophone. Crawling through it, I suddenly found myself in a prehistoric ice cave presided over by a massive, glowing animal skeleton. A purple glow in the living room fireplace first caught my attention. ![]() There is no map or linear story to follow, and no correct order to explore things. When first entering the house, it isn’t clear exactly what you’re supposed to do. The House of Eternal Return quickly turned out to be an Alice in Wonderland-esque labyrinth of portals leading to different realms, each one more surreal than the last. When I visited, on a Wednesday morning at the end of May, I wasn’t really sure what to expect. Whether you decide to follow the narrative or not, Meow Wolf is guaranteed to give you an experience out of the ordinary. We have an entire narrative team of eleven writers who are full-time,” says Hudman. | Photo: Sanna Bomanīut for those with enough time to spend here, there’s an intricate mystery to solve using clues found in documents, videos, notes, and hidden portals throughout the installation. “That’s the beauty of it: You don’t have to completely immerse yourself in the storyline in order to really have this fully engaging experience,” says Laura Hudman, who does press and PR at Meow Wolf. You are free to fully ignore the narrative and explore the 20,000-square-foot space like an interactive museum. Throughout the installation, there’s a nonlinear storyline revolving around a California family-the fictional residents of the Victorian house-and their connection to an interdimensional, and vaguely threatening, multiverse. It’s almost impossible to fully comprehend the Meow Wolf experience, even after spending several hours inside of it. Next year, Meow Wolf is opening locations in Las Vegas, Nevada and Denver, Colorado. Martin, is the group’s first permanent installation-but not its last. The House of Eternal Return, which opened in 2016 and was partly funded by Game of Thrones creator George R. Meow Wolf started as an art collective in 2008, creating temporary installations and experiences. This strange place is Meow Wolf’s House of Eternal Return, an immersive, interactive art experience in Santa Fe, New Mexico. There are framed family photos throughout the house.
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